This game has network gameplay support. You can play via dialup modem and null model linkup between 2 Amigas.
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InformationInformation
License:
Commercial
Year: 1988 Hardware Number of disks Harddrive Installable Language Number of Players Simultaneous Players Game Developer's Credits
Publisher:
Interplay, Electronic Arts (US)
Developer: Interplay Productions (OCS), Quicksilver (CDTV), Almathera (CD32) Coder: Jay Patel ‚ Michael Quarles ‚ Troy P. Worrell Graphics: Bruce Schlickbernd ‚ Todd J. Camasta Musician: Kurt Heiden Game Notes and Information
This game has network gameplay support. You can play via dialup modem and null model linkup between 2 Amigas.
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Member's ReviewsEditor reviewBattlechess - Bishops learn Jujitsu
User reviews
Comments (3)
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I remember playing Battle Chess quite a bit. Not only because of the graphics, but also because I've always found chess interesting. Trying out tactics against the compauter AI is a good way of prepearing against a human opponent. Now that I read the review, I'm actually tempted at giving this game a go again. After all, it was my favourite chess game on the Amiga. Thumbs up for Battle Chess! report abuse
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If you are a real chess player, you might chose the 2D view to play, as did my father when playing. After you've seen all battle combos, you definitely don't play any longer, unless you consider playing normal chess.
I for myself loved the game for its funny sequences, but didn't enjoy playing chess, as I preferred to play against a real human opponent. I was more addicted to Archon, where you could at least fight your battles, instead of only watching them. But that's just how chess is.