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Games Adventure Shadoworlds

Shadoworlds Hot

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License:  Commercial
Year:  1992
A500 (OCS)
Number of disks
Harddrive Installable
Number of Players
1 only
Game Developer's Credits
Publisher:  Krisalis
Developer:  Teque Software
Coder:  Barry Costas
Graphics:  Mark Anthony
Musician:  Matt Furniss
Game Notes and Information

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Comments (1)Add Comment
20 February, 2007

Shadoworlds was a great game. Using the shadow and light system from the previous game, Shadowlands, worked perfectly in a space setting. Using the characters helmet lights to light up areas of the levels and explore, as well as the tactical nature of combat and puzzle solving was great.

Light and dark has been used to great effect in more recent games such as Doom 3, but this series of games was one of the first to explore this idea and make it work really well. This game would also be the perfect candidate for a remake using a fully 3D world on today's platforms.

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