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Shadoworlds Hot

 
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Shadoworlds

Information

Information
License:  Commercial
Year:  1992
Hardware
A500 (OCS)
Number of disks
2
Harddrive Installable
Unknown
Language
English
Number of Players
1 only
Game Developer's Credits
Publisher:  Krisalis
Developer:  Teque Software
Coder:  Barry Costas
Graphics:  Mark Anthony
Musician:  Matt Furniss
Game Notes and Information

Screenshots, Artwork and Media

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Media

Manuals and Downloads

Manuals and Support Material
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Downloads
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Cheats and Tips

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Member's Reviews

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Comments (1)Add Comment
Harrison
20 February, 2007


...
Shadoworlds was a great game. Using the shadow and light system from the previous game, Shadowlands, worked perfectly in a space setting. Using the characters helmet lights to light up areas of the levels and explore, as well as the tactical nature of combat and puzzle solving was great.

Light and dark has been used to great effect in more recent games such as Doom 3, but this series of games was one of the first to explore this idea and make it work really well. This game would also be the perfect candidate for a remake using a fully 3D world on today's platforms.

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